What if you just need a video card that can still play all of the latest games but without DLSS or Ray Tracing while on a budget. The folks at Nvidia released GeForce 16 series cards for gamers who still wanted to play latest games with ease at an affordable price but without Ray Tracing or Deep Learning Super Sampling capabilities. Gigabyte GTX 1650 Gaming OC 4G is a Turing card without Ray Tracing or DLSS capabilities however it has an ability to run latest games at affordable price.
Review Sample Provided by: Gigabyte
Product Name: GeForce GTX™ 1650 GAMING OC 4G
Price at time of review: $ 159.99 USD
Product was given in exchange for work done to produce this review.
Specifications
Graphics Processing | GeForce® GTX 1650 |
Core Clock | 1815 MHz (Reference card is 1665 MHz) |
RTX-OPS | NA |
CUDA® Cores | 896 |
Memory Clock | 8002 MHz |
Memory Size | 4 GB |
Memory Type | GDDR5 128bit |
Memory Bandwidth (GB/sec) | 128 GB/s |
Card Bus | PCI-E 3.0 x 16 |
Digital max resolution | 7680×4320@60Hz |
Multi-view | 4 |
Card size | L=265 W=118 H=40 mm |
PCB Form | ATX |
DirectX | 12 |
OpenGL | 4.5 |
Recommended PSU | 300 W |
Power Connectors | 6 Pin*1 |
Output | DisplayPort 1.4 *1 HDMI 2.0b *3 |
SLI support | No |
Accessories | 1. Quick guide 2. Driver CD |
The packaging scheme of the Gigabyte GTX 1650 is pretty much identical to any other GeForce video cards by Gigabyte.
The internal packaging of the card is very simple as the card comes in an anti-static bag which is being securely held in the plastic foam.